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Warcraft Powerlevelling: Main Strategy 2/2 |
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POINT FIVE: SOLOING VS GROUPING Believe me, I know all about power-gaming. Its a solo endeavor. I have played numerous online games, and have wrote third party macros for UO, SWG, DAOC (and now this game). But there is a cold hard truth you must understand here and now: WoW is a group-oriented game. There are numerous....numerous quests that you just wont be able to solo, or if you do, you will spend 10x as much time on them than if you were in a group of 2 or 3. A few classes, such as Rogue, Shaman and Paladin are generally better at soloing than most, but even they will need to team up for many quests, and most of the 'elite' quests. The fastest way to power-level this game is to find two or three other players, get in a group, and steamroll through multiple quests. Note: You do NOT need to find permanent "buddies". You can form or join a group and simply 'use' them to solve a mission, then be on your way! This is what I do. Example: I have a quest to kill Monster X. He is guarded by 10 hard monsters, It could take hours to solo this. So I simply announce to the region by typing /1 Is anyone doing the MonsterX quest? typing "/1" will broadcast to the regional channel. The other way I do it is simply go to the location of monsterX (providing the server is populated enough), and either invite people or send a /tell message to them (typing /tell <name> will instant message someone). There is always someone nice enough to let you join, or someone who will hook up with you. The point is, GET IN A GROUP and you will see the EXP gains as well as the quests fly. Having said that, I must mention that if you group, make sure the group is coordinated and not just some fly-by-night group of inefficient morons. If the people in your group are not serious about getting the job done, leave. You will fare better solo any day than you would in a chaotic group. And if you can't find a group, just 'skip' that quest and go to the next one, and return later when you can. Solo when you can, but don't push it and waste 3 hours trying to solo a mission you could do in 20 minutes if you were in a group. How to SOLO nearly Everything: So you just don't go for that team crap eh? No problem. If you are bent on soloing the entire levelling process, your secret will be to always try and stay a few levels ahead of the areas you are in. For example, most players enter a region such as Duskwood that is level 21-30 when they reach level 24-25. You will enter this level at 28 or 29. Everything at level 22-26 or will be green to you... still worth EXP but EASY to kill. You will take all the quests and plow through them solo. The only exceptions may be the elite quests which might still require you to team. And if you enter an area and everything is yellow, then you should 'level grind' until its mostly green. Level grind means going back to an easier area and killing a ton of either greens or yellows (so long as you can kill a yellow w/o much down time). The main strategy while powerlevelling is to MINIMIZE down time. You want to be killing constantly w/o needed much rest in between.
CHEAP WAYS TO MAKE MONEY: Ok, I'm going to be honest. When I play, I don't always play for 'honor.' Sometimes, I'm a nice guy and help others. Other times, I just want to acquire wealth at the expense of everyone else. Here are some dirty tricks you can use to get money. Be warned, these may piss other people off! Chest Camping Ya, it does work. Make sure you do this in active player areas. Also: Rogues can do this better than others since they can stealth. Why Crowded areas? Because it minimizes your chance of getting killed during respawns. Find a place, like a cave, where a mob boss resides, along with a good chest. A lot of other players will be coming to kill him regularly for quests. The chest will respawn every few minutes, and you will be there to get the contents before anyone else. In-between respawns, make sure you kill nearby baddies to keep your EXP going up.
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Weaker Mob Boss Camping. A nasty trick. Wait until you a few levels or so higher than a particular mob boss and his hoardes (so that killing him is pretty much a done deal, and you still get good exp for it). Many bosses have the best magic items on them. You can not only kill him and loot him repeatedly, but your EXP will go up. Nearby players will not like you at all, since you will be taking their 'kills' but hey! This is a free 'country'. ha! There are also some mob-bosses that take a long time (as in a big journey) just to get to. Such as VanCleef. You have to travel miles of caverns killing dozens of things just to get to him. Well, once you reach him, he's only got a couple guardians with him. Kill him and his guards, get his great magic items, and instead of leaving, just wait around for the respawns. If you stay, you wont have to kill any monsters just to reach him. Party Boot If you do this, be warned! This is the dirtiest of them all. Its so pathetically 'grief-oriented' that it may not work anymore. haven't tested it in the live server, but this is like getting kicked in the ....you know what. Start a group to go kill a really tough mob Boss. (the elite bosses). These guys have some pretty good items. Just as you are killing the mob boss, BOOT everyone from your group. That way, when you loot the mob boss, you wont have to 'roll' for anything and you'll be able to nab it all up yourself. Be forewarned, they will not like you if you do this. But hey, it makes you some extra $$.
GREAT EXP GRINDING TECHNIQUE: PROFESSIONS: Money or Power? If you are out to make a lot of cash, and are not as concerned about power, then you can put more time into professions and look to make money on the auction market. If you do not want to put time into professions for the purposes of making cash, then take professions that help you in combat only. Here is what I recommend for profs to those who want to be power-oriented:
I have to be honest here. Blacksmithing, Skinning, Leatherworking are garbage. Unless they fix these, don't bother. You can get much better gear just from questing. Take something that helps you: FIRST AID I recommend for everyone- even a priest or paladin! (The priest who is a master in first aid, will be very difficult to kill, as he will have 1000's of potential HP's). Engineering: Great if you want to deal explosives at other players, which can 'stun' them. Profitable since few players take it up, and selling explosives will generate some good income. Tailoring: Crap, unless you choose enchanting (see next) Enchanting: Probably the most profitable. Harder to gain mastery in and takes more time. If you want to just powergame to the higher levels, this may be too much of a 'time waster' for you. If you take enchanting, it may be wise to also take tailoring. Tailoring allows you to create magical items that you can then 'disenchant'. Tailoring and Enchanting are very complimentary. Alchemy: Recommended. Having potions that buff stats and heal on the ready is always a great plus. Not very profitable, however. Cooking: Profitable mainly for one drink: Thistle Tea, which Rogues will demand highly. If you are a Rogue, I recommend this for sure! If you want to make some $$ selling Thistle Tea, you can take it, otherwise, dump it.
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