| A 
    GREAT STEP BY STEP 1-60 LEVELING GUIDE FOR ALLIANCE 
    CONTRIBUTED 
    BY:  Mythrid 
    Please Note:   
    Restricted Realm guarantees the authenticity of its own guides, but cannot 
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    concerns. 
     
    "The levels are approximate, you may or may not have to supplement grinding 
    for one or two levels in order to move onto the next zones early on, 
    although most of the later parts deal mostly with areas to grind in. Also, 
    when a level is listed next to a grind area, that means this is the level at 
    which you can more than likely *start* grinding the mobs. You can probably 
    *stop* grinding them about 4-5 levels past where the start level is. In 
    fact, it's probably recommended that you do stop 4 levels past them.  
     
    Also, keep in mind that this is mostly for Alliance players, as it's the 
    only faction I've played and thus have no experience with Horde lands. 
    You'll also note the lack of Kalimdor lands up until Feralas/Tanaris. While 
    I'm not saying Ashenvale, Stonetalon Mountains, Thousand Needles or Desolace 
    are bad places, I honestly have no experience with them either, and these 
    areas that I do list are typically sufficient to take you up in levels.  
     
    Please note that the level listed beside a place, if there is one, is the 
    level recommended to *begin* the place. Each place should typically be able 
    to last you for 4-5 levels (with the exception of quest areas), whether you 
    have the patience to stay at that one place for that long is another thing.
     
     
    Level 1-12:  
    - Newbie Zone :: You may have to leave at level 11.  
     
    Level 12-20:  
    - Westfall [Sentinel Hill, Westfall Lighthouse]  
    - Loch Modan [Thelsamar, Farstrider's Lodge, Stonewrought Dam]  
    - Darkshore [Auberdine]  
    - Elite Area: Mo'grosh mound (Loch Modan)  
    - Instance: Deadmines  
     
    Complete the easiest quests in the first area that you go to (Night Elves 
    should visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first, 
    Humans should visit Westfall first.) Move onto the next zone, and do the 
    same, but this time you can complete more of the zone. Leave the most 
    difficult, unless you can get a group for them - don't waste too much time 
    on it, though. Move onto the last zone and complete all, or nearly all of 
    the quests available in that zone. By this time, you should be about level 
    17-18. Go back to the first zone, and complete the rest of the quests there.
     
     
    Typically, my "first zone" is Westfall, in which case you can go back when 
    you are done with both Loch Modan and Darkshore, and finish the Van Cleef 
    line of quests and be at a good level to run the instance.  
     
    Level 20-22:  
    - Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]  
     
    Again, do the easy quests in Redridge, which should take you up to level 21 
    or 22. Skip the more difficult quests unless you have a group for them. I'd 
    skip the entire Stonewatch Keep area of quests just simply because that 
    entire area itself is crap.  
     
    Level 22-30:  
    - Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]  
    - Duskwood [Darkshire, Sven's Camp, Abercrombie]  
    - Wetlands [Menethil Harbor, Greenwarden, N. Loch Modan (The Algaz 
    Gauntlet)]  
    - Ashenvale [Astranaar ?]  
    - Stonetalon Mountains [?]  
    - Elite Area: Dun Modr (Wetlands)  
    - Instance: The Stockades  
    - Instance: Shadowfang Keep  
    - Instance: Blackfathom Deeps  
    - Happy Loot: Tiny Crimson Whelpling (Wetlands)  
    - Grind Area [26]: Dragonmaw Encampment (Wetlands)  
    - Grind Area [26]: Whelgar's Excavation Site (Wetlands)  
    - Grind Area [28]: Rotting Orchard (Duskwood)  
    - Grind Area [28]: Raven Hill Cemetary (Duskwood)  
     
    Preparation: Purchase Bronze Tube.  
     
    Start at either Duskwood or Wetlands. This is where "quest stacking" can 
    come in really handy if you want to be efficient. There are many, many 
    quests that send you to the same areas, and if you get all of the quests at 
    once, you can knock all of them out without having to run back and forth. 
    Considering Wetlands and Duskwood are fairly bad for having their towns on 
    one side of the map and the quest mobs/areas on the other side, this saves a 
    lot of time. A lot of these are parts of quest chains, so honestly it's hard 
    to know if you don't have prior 
    
     knowledge 
    or do a lot of quest research beforehand 
     
    A lot of these are parts of quest chains, so honestly it's hard to know if 
    you don't have prior knowledge or do a lot of quest research beforehand - so 
    don't worry about it too much, but try to be as efficient as you can. Once 
    you finish one of the two new areas, you should be about level 25 and can go 
    finish the harder parts of Redridge, and then finish the last zone.  
     
    Note for Stockades : There are 6 quests you can obtain for this instance. 
    Lakeshire, Darkshire, Wetlands, Van Cleef note continuation (Bazil Thredd), 
    and two from Stormwind.  
     
    Level 31-37:  
    - Stranglethorn Vale [Rebel Camp, Nesingwary's Expedition, Booty Bay]  
    - Hillsbrad Foothills [Southshore]  
    - Arathi Highlands [Refuge Pointe]  
    - Desolace [32]  
    - Thousand Needles [31]  
    - Instance: Gnomeregan  
    - Happy Loot: Howling Blade (Skhowl, Alterac Mountains)  
    - Happy Loot: Toxic Revenger (Gnomeregan)  
    - Grind Area [31]: Kurzen Encampment [!NOTE!] (Stranglethorn Vale) -- [Test 
    needed]  
    - Grind Area [33]: Stranglethorn Raptors (Stranglethorn Vale)  
    - Grind Area [33]: Growless Cave (Alterac Mountains)  
    - Grind Area [34]: Gallow's Corner (Crushridge Ogres - Altarac Mountains)
     
     
    Preparation: Purchase all 15 pages of The Green Hills of Stranglethorn, 4 
    Bloodstone Ore.  
     
    Start at Stranglethorn Vale. Quest stacking here is also godly, since you 
    don't want to have to run all the way to the northern end of the zone, do 
    one or two quests and turn them back in at Booty Bay. Rebel Camp's quests 
    are largely independent of the rest, though, so you can do those first. 
    Then, head to Booty Bay, where you can pick up two main quests for the 
    northern area: Investigate the Camp and the start of the Excelsior chain, 
    both of which takes you to Nesingwary's Expedition, where you obtain all of 
    the nice happy quests there.  
     
    Hillsbrad is only good starting at about level 33, at which point you can 
    actually *do* all of the quests that you could obtain at level 30... Arathi 
    only has one or two quests that you can actually do right now, but it's 
    listed anyways.  
     
    Kurzen Cave has been fixed, which perhaps means that Jungle Fighters and 
    Headshrinkers have as well, so someone test that out please.  
     
    Level 37-43:  
    - Stranglethorn Vale [Booty Bay, Nesingwary's Expedition, Rebel Camp]  
    - Arathi Mountains [Refuge Pointe, Faldir's Cove]  
    - Badlands [Various camps around the zone]  
    - Desolace [37]  
    - Elite Area: Stromgarde  
    - Elite Area: Mosh'ogg Mound  
    - Instance: Scarlet Monastery  
    - Instance: Uldaman  
    - Instance: Razorfen Downs  
    - Happy Loot: Tiny Black Whelpling (Badlands)  
    - Grind Area [37]: Lashtail Raptors (Stranglethorn Vale)  
    - Grind Area [37]: Water Elementals (Stranglethorn Vale)  
    - Grind Area [39]: Rock Elementals (Badlands)  
    - Grind Area [41]: Scalding Whelps (Badlands)  
    - Grind Area [43]: Naga Explorers (Stranglethorn Vale)  
     
    Preparation: Purchase 9 Blue Pearls, 1 Frost Oil, 1 Gyrochronatom, 4 Buzzard 
    Wings, 1 Elixir of Water Breathing.  
     
    37 is where you obtain your next batch of quests from Stranglethorn Vale. 
    Arathi Highlands has fairly decent quests in Faldir's Cove, or if you're 
    feeling group-friendly, knock out the ones in Stromgarde. Badlands has a lot 
    of nice quests, but you have to actually find them. This is where 
    supplementing experience by grinding becomes more efficient at times, and at 
    42-43 you should be closing the last of your Stranglethorn quests, and be 
    finished with Badlands and Arathi both, as well.  
     
    Scarlet Monastery. Black Menace or Sword of Serenity. Nothing more needs to 
    be said - except where to obtain the quest: Desolace.  
     
    Level 43-46:  
    - Feralas [Feathermoon Stronghold]  
    - Tanaris [Gadgetzan, Steamwheedle Port]  
    - Instance: Zul'Farrak  
    - Grind Area [43]: Wastewander Bandits (Tanaris)  
    - Grind Area [44]: Isle of Dread (Feralas - Inside Cave; South of 
    Feathermoon Stronghold)  
    - Grind Area [45]: Feral Scar Vale (Feralas)  
    - Happy Loot: 14slot bag! Cortello's Riddle quest, starts in one of the 
    ships in Stranglethorn Vale for the end of the Bloodsail Buccaneers line of 
    quests.  
     
    Fairly self explanatory, I guess. Not much going on here, 
    Level 50-55:  
    - Searing Gorge [Kalaran Windblade]  
    - Blasted Lands [Blood Elf camp]  
    - Un'Goro Crater [Marshal's Refuge]  
    - Felwood [Emerald Sanctuary]  
    - Burning Steppes [Morgan's Vigil]  
    - Instance: Temple of Atal'Hakkar  
    - Grind Aarea [52]: Dreadmaul Rock (Firegut Ogres - Burning Steppes)  
    - Grind Area [52]: Ruins of Eldarath, Legash Encampment, Thalassian Base 
    Camp, Ursolan (Azshara)  
    - Grind Area [52]: Jaedenar, Deadwood Village (Felwood)  
    - Grind Area [52]: Sorrow Hill (Western Plaguelands)  
    - Grind Area [54]: Temple of Arkkoran (Azshara)  
    - Grind Area [55]: Jadefire Run, Felpaw Village (Felwood)  
     
    The quests in Blasted Lands all stack on top of each other. Five in total, 
    one for each stat; they give 4700 experience per turn-in, along with always 
    the chance of obtaining a Draenethyst Sphere for Kumi'sha the Collector with 
    every mob you kill. Un'Goro Crater has the biggest collection of quests out 
    of all of these zones.  
     
    Level 55-60:  
    - Winterspring [Everlook, Starfall Village]  
    - Western Plaguelands [Chillwind Point]  
    - Eastern Plaguelands [Light's Hope Chapel]  
    - Instance: Blackrock Depths  
    - Instance: Blackrock Spire [60]  
    - Instance: Stratholme [60]  
    - Instance: Scholomance [60]  
    - Grind Area [55]: Felstone Field, Dalson's Tears, The Writhing Haunt, 
    Gahrron's Withering (Western Plaguelands)  
    - Grind Area [56]: Northridge Lumber Camp (Western Plaguelands)  
    - Grind Area [56]: Corin's Crossing (Eastern Plaguelands)  
    - Grind Area [56]: The Pillar of Ash (Burning Steppes)  
    - Grind Area [56]: Winterfall Village (Winterspring)  
    - Grind Area [57]: Blackrock Stronghold (Burning Steppes) [NOTE]  
    - Grind Area [57]: Ice Thistle Hills (Wintespring) [NOTE]  
     
    Notes: Blackrock Stronghold is probably the best place to grind for a rogue; 
    however, you do have to get used to how the roamers work. You'll probably 
    die a few times along the way while learning them. Also, this might likely 
    be another area where they're increasing the armor on the mobs, but two of 
    the four kinds of orcs that spawn are casters, anyway. Ice Thistle Hills is 
    not the best place to grind for experience, but it's probably one of the 
    better places to get a nice quiet grind going and also leave with a few 
    backpacks full of Rugged Leather."  
     
    find your mobs here:
    
    http://www.worldofwar.net/cartography/ 
    
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