Here is another lesser known, but very effective way to stop guild:  put Tilaxeu leeches around your base.  When guild teleports into a base, they cannot move for about 4 seconds.  But in just 4 measly seconds, a few leech larva's can infect an entire mob of guild tanks.  When guild tanks are infected, they cannot teleport out!!  They will be forced to go the long way around, and will be killed by your troops guarding your base entrances.  If you are playing Ordos, you can do the same thing with Deviators.  I love to take an enemy guild tank that my deviator has changed, and teleport it in my enemies base to use on HIS buildings!  (just make sure you get it killed before it changes back).   Also notice that I have a couple advanced carryalls!  Very good units to have no matter what you are doing.  When guild teleport in, you can use them to pick up the enemy naibs.

ADDITIONAL TIPS AND FOOTNOTES

So, here is the great question:  which is best vs. guild-  Fremen or Sards?

There is really no answer.  Personally, I like sards better simply because guild cannot kill sards.   Fremen, though very effective at killing guild tanks, can still be killed by guild as well.    There are advantages to both houses, and it might just be a good idea to use both against guild.

Tip:  If you are playing Harkonnen, then by all means make a few Air-Defense platforms.  I almost always make at least 2-3 of these when I play hark.  I put one up above my refineries and another one around my con yard.  I protect them from drones with troopers.  They are excellent at protecting against guild and engineer drops.  They are also great defense vs. rushing ordos units.

Another  tip:  If you are playing 2 vs. 2 and both of your opponents are using guild, I highly recommend that either you and/or your teammate also use guild.  If you and your partner are playing 2 guys that are using guild and neither of you are using guild, you are in for some trouble.

One Final Tip:  If you are using IX, it is a fantastic idea to make some projection units such as missle tanks and put them around your base.  They are free and will wipe out a bunch of guild if they teleport in.

Click "Home" to see the second part to this guild series and find out the right way to build your base!

Emprworm

 

 

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