THE ORDOS SMACK DOWN

Summary:   You and your partner will combine a dust / gas / laser / kobra / eye-in-the-sky / IX bomb rush on a single enemy and immediately wipe him out before 2 minutes of game time have passed.  

This entire BO rests upon this one single theory:

"If we can wipe out one enemy instantly, then with two of us vs. 1 of them, its only a matter of time before we wipe out the other guy".  

The gist of this BO is as follows:  One guy will make gas/dust/lasers/IX, the other guy will make a fac first and instantly make Eye in the Sky and Kobra. 

The moment he gets his first EITS, he rushes it on an enemy blowing up his factory.  Once the factory is blown, the enemy cannot make offensive vehicles for at least a minute, during which you are both building up a massive army right outside his base.  The guy controlling EITS gives all his ground forces to his partner, so that all he does is control EITS.  When the second EITS is rushed (troopers cannot stop them), and the factory blown up yet again, by this time you have masssive forces outside his base, you rush him and finish him off.  This entire process from the time the game begins to the time you (guaranteed) wipe out one enemy is no more than 2 minutes. (as fast as you can make 2 EITS which is pretty fast).  There is no possible way to stop the EITS except with drones- they just come too fast.  If the player is Atreides and makes a hangar immediately, the EITS player will bomb the hangar if a drone has not yet come out (remember the EITS player did not make a barracks first, and your Atreides opponent will make a barracks first, therefore the EITS will beat any drone coming out on the map).  If there is already a drone coming out, he will try to EITS the factory.  If the drone has totally beaten his first EITS, he will cancel all EITS and go guild.   This BO has a backup plan known as "PLAN B" which in all the times I have ever used this BO, I've only needed to use the backup plan twice.  You most likely will not need it, however, just to make this tactic as solid as it can be, we have developed a "PLAN B" anyhow.  Plan B is a guild rush and is only used in the case that drones beat out your EITS.   In the case of ATR making drones, since he made bar, fac, hangar- he wont have enough ground units to stop the massive army outside his base.  By this time you have IX bombs, Kobra, laser tanks, dust and gas all rallied outside his base.  So while he was focused making drones, he lost too much time to make 3 facs to fight off your double army, so he still dies anyway.  And in the really extreme case that he has good defense to block your rush attempt, you will already have 4-5 IX bombs which you can easily sneak in- either on their own, or behind a distraction that you create by 'sacrifice rushing' some dust/lasers.  The IX will take out factories/barracks/hangars.  Dont even bother with refs since this is a 30k game.  You just cannot stop this BO.   Once the first player dies (it really is a sure thing), the theory is that now with a 2 on 1 game, you should be able to beat the other guy.

 

THIS BO'S REQUIREMENTS-->

 

Dial-A-BO

Ordos Smack

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